[Model Hierarchy]
Description and Assumptions
This model is applicable to a single point particle moving with constant velocity. It is a subclass of the One-Dimensional Motion with Constant Acceleration model defined by the constraint a = 0.
Problem Cues
For pure kinematics problems, the problem will often explicitly state that the acceleration is constant, or else some quantitative information will be given (e.g. a linear velocity versus time plot) that implies the acceleration is constant. This model is always applicable to the vertical direction in a problem that specified gravitational freefall. The model is also sometimes useful (in conjunction with Point Particle Dynamics) in dynamics problems when it is clear that the net force is constant.
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Prerequisite Knowledge
Prior Models
Vocabulary
- [position (one-dimensional)]
- velocity
- acceleration
System
Constituents
A single point particle (or a system treated as a point particle with position specified by the center of mass).
State Variables
Time (t), position (x) , and velocity (v).
Interactions
Relevant Types
Some constant external influence must be present which produces a constant acceleration that is directed parallel or anti-parallel to the particle's initial velocity.
Interaction Variables
Acceleration (a).
Model
Laws of Change
This model has several mathematical realizations that involve different combinations of the variables.
\begin
$v = v_
+ a (t - t_
)$\end
\begin
$x = x_
+\frac
(v_
+v_
)(t - t_
)$\end
\begin
$ x = x_
+v_
(t-t_
)+ \frac
a(t-t_
)^
$\end
\begin
$v^
= v_
^
+ 2 a (x - x_
)$\end
Diagrammatical Representations
- Velocity versus time graph.
- Position versus time graph.
Relevant Examples
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RELATE wiki by David E. Pritchard is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. |