Introduction to the Model
Description and Assumptions
This model is applicable to a single point particle moving with constant velocity, which implies that it is subject to no net force (zero acceleration). Equivalently, the model applies to an object moving in one-dimension whose position versus time graph is linear. It is a subclass of the One-Dimensional Motion with Constant Acceleration model defined by the constraint a = 0.
Learning Objectives
Students will be assumed to understand this model who can:
S.I.M. Structure of the Model
Compatible Systems
A single point particle (or a system treated as a point particle with position specified by the center of mass).
Relevant Interactions
In order for the velocity to be constant, the system must be subject to no net force.
Law of Change
Mathematical Representation
Diagrammatic Representations
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Click here for a Mathematica Player application illustrating these representations. |
Relevant Examples
Examples Involving Purely One-Dimensional Motion
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Overdriving Headlights
— How long can you drive at constant velocity before you have to hit the brakes, assuming standard night detection distances?
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Campus Tour
— Basic problem to illustrate graphical representation of position and velocity.
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Where Do We Meet?
— Two people moving in one dimension with constant speed are destined to meet – but where?
Examples Involving Determining when Two Objects Meet
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Where Do We Meet?
— Two people moving in one dimension with constant speed are destined to meet – but where?
Examples Involving Projectile Motion
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Watch Your Head
— Consider the impulse and average force delivered to the head of a player performing a "header" in soccer.
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Dwarf Mistletoe
— Perhaps this parasitic plant should be called "Dwarf Missiletoe".
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All Examples Using This Model
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Overdriving Headlights
— How long can you drive at constant velocity before you have to hit the brakes, assuming standard night detection distances?
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Page:
Campus Tour
— Basic problem to illustrate graphical representation of position and velocity.
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Page:
Where Do We Meet?
— Two people moving in one dimension with constant speed are destined to meet – but where?
-
Page:
Watch Your Head
— Consider the impulse and average force delivered to the head of a player performing a "header" in soccer.
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Page:
Dwarf Mistletoe
— Perhaps this parasitic plant should be called "Dwarf Missiletoe".
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Page:
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