Purpose
TUG-O-WAR
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- Strength
Objective
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- To exert a force greater than the competition and pull
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- the opposing robot a set distance
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Gameboard and Setup
- Gameboard layout:
- Center line to mark the placement of the ribbon
- Two lines parallel to the center line and offset by 12 inches
Rules
- One team member may place their robots at opposite ends of the arena
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- and attach the rope to their bots
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- (the rope can be connected in any manner, as seen fit by the team)
- The committee will make final positioning and adjustments to ensure proper set up
- Bots
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- will autonomously start the competition when the horn is sounded
- A winner will be declared when the ribbon on the rope is pulled across
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- the 12 inch line on their side
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- A bot must be able to displace itself in the right direction. Any attempt not to move will result in a disqualification. Any bot that seems to act as a 'brick' (that can't displace itself) may be tested individually.
- To protect the Lego equipment, locking a servo at any time will result in a disqualification and total points of zero will be awarded.
- For Tug-o-war only - the bots are limited to parts provided in the kit and supplemental pack only - no other material may be added for this competion.
- The robots will initially be setup such that the attachment points lie equidistant from the center line.
- There may be slack in the rope.
Scoring
- The competition will be a tournament style bracket, single elimination, with points awarded depending on when a team exits the tournament
- There are three potential outcomes to a match: win, lose, or tie
- A tie occurs if two minutes have passed and there is no clear winner
- In the event of a tie, the judges will use their discretion to determine a winner based on the movement of the ribbon
- If a bot drops the rope, a 5 point deduction will be assessed.
- If a bot drops the rope twice in the same match, it will result in a disqualification
- The team member will have two minutes to set up and attach the rope to their bot. Over two minutes will incur a penalty of -3 points.
- If a robot goes out of bounds (off the board), a penalty will be incurred of -3 points.
- Point Structure
- First round elimination - 5 points
- Second round elimination - 15 points
- Third round elimination - 30 points
- Fourth round elimination - 50 points
- Winner - 75 points
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