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System: One point particle moving in one dimension either because it's constrained to move that way or because only one Cartesian component is considered. — Interactions: Constant force (in magnitude or in its component along the axis). |
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{td:align=center|bgcolor=#F2F2F2}*[Model Hierarchy]*
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h2. Description and Assumptions
{excerpt:hidden=true}*System:* One [point particle] constrained to move in one dimension. --- *Interactions:* Constant acceleration. --- *Note:* Multi-dimensional motion can often be broken into 1-D vector components, as for the case of projectile motion.{excerpt}
Technically, this model is applicable to a single [point particle] subject to a constant acceleration that is either parallel to or anti-parallel to the particle's initial velocity, but its real usefulness lies in the fact that it can describe mutli-dimensional motion with constant acceleration by separate application to orthogonal directions. Thus, it can be used describe the system's motion in any situation where the net [force] on the system is constant (a point particle subject only to near-earth [gravity] is a common example). It is a subclass of the [One-Dimensional Motion (General)] model defined by the constraint da/dt = 0.
h2. Problem Cues
For pure kinematics problems, the problem will often explicitly state that the acceleration is constant, or else some quantitative information will be given (e.g. a linear velocity versus time plot) that implies the acceleration is constant. This model is always applicable to the vertical direction in a problem that specified gravitational [freefall]. The model is also sometimes useful (in conjunction with [Point Particle Dynamics]) in dynamics problems when it is clear that the net force is constant.
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h2. Prerequisite Knowledge
h4. Prior Models
* [1-D Motion (Constant Velocity)]
h4. Vocabulary
* [position (one-dimensional)]
* [velocity]
* [acceleration]
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h2. System
h4. Constituents
A single [point particle|point particle] (or a system treated as a point particle with position specified by the center of mass).
h4. State Variables
Time (_t_), position (_x_) , and velocity (_v_).
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h2. Interactions
h4. Relevant Types
Some constant external influence must be present which produces a constant acceleration that is directed parallel or anti-parallel to the particle's initial velocity.
h4. Interaction Variables
Acceleration (_a_).
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h2. Model
h4. Laws of Change
This model has several mathematical realizations that involve different combinations of the variables.
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{latex}\begin{large}$v = v_{\rm i}
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