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Purpose
Objective
- To fire an object towards a stationary target from within a 'launch zone'
Gameboard and Setup
- There will be two important zones on the board
- The launch area - a bot is not allowed to leave the launch area
- The short zone - targets will be placed a short distance from the launch area
- The medium zone - targets will be placed a medium distance from the launch area
- The long zone - targets will be placed far away from the launch area
- Gameboard layout:
- Launch zone approximately 18" wide
- Scoring regions - each scoring region is 12" wide and will be marked by raised obstacle.
- The launch object will be provided by the Challenge Design team
Rules
- The robot will be placed in the launch zone
- The team will decide the zone they will like to target - short, medium, or long
- The target will be randomly placed within the specified launch zone
- The robot will autonomously start with the sound of the horn
- The robot must find the target, and fire autonomously
- The bot gets to fire one shot at the target
- After the shot, the team can select the same region, or change to a different region for their next shot
- The team will have a total of five throws with the top three scores taken
- Points are awarded based on the zone selected and the flexibility of the robot to hit targets in multiple zones
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Scoring
- Each robot is given 3 throw attempts; only the best score is recorded
- Scoring is based on the best forward progress of the ball
- The ball must land within the playing field at least once for the attempt to be valid
- The scoring scheme is as follows:
- Throw distance: region # x 10 pts
- Throw the ball from outside the launch zone: -20 pts
- Robot moving into the scoring region: -10 pts
- At this point, the team may take a mulligan at a 5 point penalty.
- Throw that exceeds the scoring field will be scored with maximum points + 5pts.
- Maximum penalty is 30 pts deducted from best throw.
- Maximum score is 65 pts.