Overview
The producer is ultimately responsible for all non-artistic show decisions. They select a production staff, facilitates all logistical matters, and runs all production meetings. If a production team member becomes unable to complete their position, the producer must either replace them or complete the position themself. The producer is also the final authority on the production. If something makes the producer uncomfortable for safety or other reasons, they may veto it. Additionally, the producer is responsible for handling interpersonal conflicts. It is important that the producer be organized, accounting for all miscellaneous tasks involved in the show. The producer must frequently take initiative and be extremely adaptive. Be prepared to do a lot of work.
Things that you need to do
Before/early in semester
- Make mailing lists and Google folders
- Get prod staff
- Set up Callboard
- Schedule auditions, read-though, prod meetings
- Update audition and prod staff contract
- Get people to audition
- Help at auditions
- **IMPORTANT** Check with Officers who funded the show (ie CAMIT, LEF, deFlorez) and figure out their guidelines on pub materials. Make sure all pub materials follow the rules!
Soon after start
- Contact pub - The Tech (photos + review), Technique (photo), theArts (or Pub Manager can)
- Make sure the Set Designer and TD meet with Meredith
- Register the Show with SAO and with the city of Cambridge (this can be done as early as you want)*
- Get actors out of conflicts
Before show
- Make sure ticket reservations open around the time of the first posters appearing on campus
- Order tickets (see Box Office Manager page for how to)
- Recruit:
- Board ops as needed
- Run crew as needed
- Ushers, one per night
- Box office manager + assistant(s)
- Someone to film the show (coordinate with Memory Master)
- Make sure the pre-show announcement exists (it can be pre-recorded or given by one of the actors). It should contain:
- Duration, and intermission duration
- Emergency exits
- No flash photography
- No smoking
- Strobe warning if applicable
- Schedule runtime jobs (or get the SM)
- Buy director gift, buy cast&crew gifts and come up with cast&crew awards (can get help from officers)
- Help schedule/run (with SM)
- papertech
- cue-to-cue
- Come up with a plan (with your box office manager) with respect to selling out, if you think this is likely to happen
- Schedule
- Alumni reception
- Brush-up
- Cast Parties
After show
- Post-prod
- Ensure all borrowed items are returned
- Ask if anyone opposes video to be public - assume yes unless anyone says no by day after post prod or three weeks after, whichever is later
- **IMPORTANT** Make sure all necessary reports are submitted to CAMIT, LEF, deFlorez, etc.
Just generally be around and help with anything that needs help.
Pre-Production
You should always actively go out and rope people into auditioning, particularly if they are on the fence. Assist the SM team and the director with the audition process. Create and go over actor contracts with all auditionees. Ensure that auditions adhere to the Casting Guidelines stipulated in the Constitution.
Before Auditions
- Set up Callboard (and update embedded spreadsheet)
- Set up a Google Drive (templates can be found here)
- Schedule tentative Designer Run and Costume Parade - depends on designers
- Contact The Tech and Technique early for a review and photos
Director Prepping
- Review casting policy
- Review time maximums (15 hours per week)
- Make sure the director understands that casting an actor with a lot of conflicts in a lead role makes for stressful rehearsal scheduling
- Performance Space Constraints
- Other Policies
Setting Up Auditions
- Schedule auditions with the director, SM, and Ensemble.
- Finalize audition forms and make sure all dates/requirements are correct.
- Ensure that a readthrough has been scheduled, and that the same room can be used for a prod meeting, if necessary
- Set up the online audition form as soon as possible. See webmaster for details.
Running Auditions
- Be at auditions. You sit in the room with the director and help him or her keep track of people and make decisions.
- Help the director decide a cast after auditions/callbacks. In addition to raw ability, you will want to take into account reliability, availability and whether said actor is an Ensemble member.
- Call people once you've decided on a cast. Do this strategically in case people reject roles.
- When you call people...
- You can offer them time to decide, offer them half-an-hour unless they seem to want more, remember the more you offer, the longer you will be stuck there waiting for them to call you back.
- Once they accept, tell them when readthrough is, and to not share their role on social media until a final cast list is sent out.
- Double-check that they don't have conflicts with show dates (especially first day of spring break, for the spring show).
Actor Management
- At readthrough, remind actors about tech week and strike, and get them to check for conflicts.
- Get actors out of any show conflicts (tests during tech week).
- Replace actors should they decline their parts.
Production Staff
Finding a good production staff is the most important thing you will do as Producer. Email town-crier, then spam campus. Think very carefully about your decisions. If you want advice, speak to the officers. A good production staff makes a stress-free show. When working with new dartes, you may will either need to assign them as assistants or give them a full position with a mentor (obi-wan). If they show motivation and willingness, you should definitely give them the full position. Meet with all production staff - be sure they understand the calendar and what is expected of them. Go over the contract with all members of the production team at the first meeting.
Finding Staff
- Find an SM by auditions
- TD, SD, and ASMs are high priority (NOTE: For the fall show, send emails for the SD by the beginning of August.)
- Lights, Costumes, Sound, Props, Publicity are all important
- Having Co-Designers can be a good idea if nobody is willing to commit to the entire job. However, make sure that the two Co-Designers know each other well and are willing to spend a lot of time working together.
- You should treat Publicity Manager and Publicity Designer like a Co-Designer team in terms of selection process.
- In some cases, you may need to design audition posters yourself
Especially in the spring, try to finalize prod positions as soon as possible to give staff as much time to work as possible. This is especially true for SD and publicity.
Contracts
Old production staff and audition contracts can be found in the ensemble locker: /mit/ensemble/Private/Contracts/Current. They can be edited using basic LaTeX (files in locker). Edit names, dates, and contact info.
Deadlines
It is a good idea to try to make designers stick to their deadlines, it makes for smoother sailing.
Things to keep in mind include:
- Dates of Designer Runs and Costume and Props parade should be decided upon early
- Lights final deadline should be at least a week after Sets final deadline or Designer Run, whichever comes later.
- Costumes and Props final deadline should be near Costume and Props parade
- Publicity should be done relatively early, especially in the spring. Teaser posters should be put up at least a week before put-in. Final posters should appear on campus starting at put-in.
Production Staff Issues
It is important to check in regularly with production staff to make sure that everyone is doing their jobs. If anyone is not on top of things, consider monitoring them more closely. If they are unorganized, help them get organized. If they are unsure how to something should be done, explain it to them or have them talk to a more experienced ensemble member. If they are slacking, meet them in person and create a more stringent work schedule. If they are unresponsive to email, call them. If they are unresponsive to calls, try reaching them through one of their friends. If all else fails, pay them a personal visit. Not everyone responds to email regularly: it is your job to adapt to their preferred means of communication, not vise versa.
Play by ear. Each production staff member will respond differently - some may like more guidance, others may be annoyed by prodding. Stay friendly but firm - lend a helping hand while making sure things still get done.
Production Meetings
It is usually helpful to have a pre-first production meeting (middle of August in the Fall; IAP in the spring) with as many prod staff members as possible. Not everyone will be able to make it, but it's a good time to hear the Director's Vision and let designers start working before classes get underway.
The following key words should feature prominently in the first production meeting of the semester: contracts, calendar, deadlines, budget, schedule, read-through, designer run, prod hours, parade, put-in, paper-tech, q2q, tech week, vision. Collect contact info (phone, email) for call-board.
It helps to have production meetings scheduled at a regular time (Sundays after rehearsal, for example). The first and last prod meetings are typically 60 minutes long and include the full prod staff. All other meetings can be split in two by departments (see prod contract). Prod staff members (except the Producer, TD, and SM) are only required when their department is called. Usually, however, it tends to be easier to call everyone and try to arrange the meeting to accommodate those who have to leave.
Rehearsal Period
First Readthrough (IMPORTANT!)
At the first readthrough, you should make several announcements, including
- Introduce Producer, SMs, Officers (+ Phone Numbers)
- Review Performance Dates
- Upcoming Events, Office Access
- Callboard
- Key Dates (Off Book, Designer Run)
- 15 Hour Policy
- Conflicts: Alert SMs, Test Conflicts
- No Lateness, No Unexcused Absences
- Requirements: build hours, booth hours, put-in, strike
- Make clear that designers are in charge of things getting done, they should not be doing everything themselves
- Schedule Overview, Tech Week
- Group Introductions
- Director Vision
- Measure for costumes - invite costume designer
If an actor leaves after casting
If an actor decides to leave the show during the rehearsal process, email him/her once to ask "are you absolutely sure?", noting in the message that if so, you will immediately begin working to re-cast the part, and the actor will not be allowed to change their mind again. Remember that actors who leave shows during the rehearsal period are often under extreme stress — be as gentle and helpful as possible, while still being firm in your intent.
Post-prod meeting
Scheduling
Try to schedule it before Thanksgiving for the Fall show and on the week back from Spring break for the Spring show.
People that should be there, in order of importance
- Director
- Producer
- New designers
- Officers
- Old designers
- Actors
What to talk about
With the director in the room
- Traditional questions:
- What went well
- What went badly
- What could we have done to solve that issue
- What was the most unexpected thing
- What did you think of the way we do:
- interviews
- prod meetings
- rehearsals
- tech week
- anything else new that you tried for this show
- Ask the director for more general feedback to the Ensemble
- Ask actors/designers to give the director feedback
Then ask the director to leave (there might be excessive hugging)
Without the director in the room
- Any issues that arose
- Ask new designers how it went, what they wish we'd told them before they started...
- Any suggestions for future years
- Some cool/crazy ideas might come from this - let it flow, some of them have panned out into something great!
Miscellaneous
*Registering Event with SAO and the City of Cambridge
It is the job of the producer to register the show with SAO. In addition, unless admission is entirely free of charge, you will need to register the show with the City of Cambridge to acquire an official Entertainment License for each night of the performance. The following instructions are up to date as of July 2018. If you find that some links are broken or some part of the process has changed, just use your best judgment, and update this section to reflect the new system when you're done.
This process can now be done entirely online! Begin by going to atlas.mit.edu. Click "Event Planning" in the left sidebar, then click the blue "Register New Event" button in the upper right corner and fill out the form.
The form should be fairly self-explanatory. Just give a rough estimate for the expected number of participants and amount of money that will be changing hands. You'll need to upload the document from CAC that shows your reservation of the venue. You may also need the Ensemble's cost object, which you can find here under RFPs.
Submit the form, wait for an email confirmation in response, then wait for it to be approved. This may take upwards of a month; there's a neat little progress bar on the Atlas Event Planning page that will show you who hasn't signed off on the event yet, so feel free to email these people if it's been a while to poke them nicely.
Once the event is approved, click the event in the Atlas Event Planning page. From here, the red "print pdf" link in the upper left lets you download the completed event registration. The red "request license" link purportedly lets you go on to request an Entertainment License from the City of Cambridge, but as of July 2018 doesn't actually work. Give it a try just in case, but if it’s still not working, proceed instead to the official City of Cambridge website's Entertainment License page and click on the "One Day Entertainment Application" link in the sidebar on the right.
Once again the form is fairly self-explanatory. There may be a bug that prevents you from giving the actual address of KLT as the proper venue, but don't worry; get it close enough and it’ll be fine. You can put yourself down as both the host and the responsible person. At the end, you’ll need to upload the event registration you downloaded from Atlas, as well as the CAC reservation once again. You don't need an ID, because hopefully the show will not be serving alcohol.
Submit the form when you're done and wait. It takes about ten days for the City of Cambridge to process the form, schedule a hearing, and vote to approve your license. There's a checklist on the application page that will let you know where along the process your application is.
Eventually, you'll receive an email informing you that your application has been approved. Then you'll need to pay. The license costs $50 per performance, plus a small processing fee. Print the receipt for reimbursement purposes. Once they've processed your payment, you should be able to download and print your shiny new Entertainment License.
Congratulations! You are now licensed. Before the show, put up the Entertainment License somewhere for all to see. Nobody really pays much attention to it, but at least you'll know it's there and that you obeyed the law. Good job, you. Look how LEGAL you are!
Interpersonal Stuff
From conflicts between designers to angry actors to broken up couples to the inevitable conflagration between the SM and the director, you need to get the parties back into a state where they can work together and fulfill their responsibilities. Remember, especially as the show approaches, everyone is hosed, everyone is tired, everyone is looking for an excuse to start screaming, and much of the time squabbles are born more of general frustration than of real interpersonal problems.Try to remain calm and be understanding of the situation. Hugs are also good.
You should make it very clear to the actors, prod staff, and director at read through/the first prod meeting/routinely throughout the production that you are there to be a shoulder to cry on, to mediate, and to make sure no one dies or kills anyone until after strike.
Mailing lists to update
ensemble-current
ensemble-tickets
people-who-should-come-to-builds (add ensemble-current-members for term shows)
Buying/Renting Weapons
For Romeo and Juliet in Spring 2011 we required the use of Rapiers. The ensemble owns both bastard swords and foil-type swords, neither of which was perfect. We therefore rented rapiers from [[http://www.weaponsofchoicetheatrical.com/|Weapons of Choice]]. If they are no longer around, contacting either MIT theatre arts or perhaps Ted Eaton (our R&J director) to find another place. Prices can get expensive - it's probably around $30 to $40 for each weapon for the run of the show, but that have a quite good selection. For R&J our director found a contact who gave us money to pay for the renting, but if we were willing to skimp on other areas we should be able to rent 2 or 3 ourselves. Shipping will take about 5 days, so rent them a bit before you want them to show up.
A couple general notes about renting weapons:
Keep the packing material around so you can pack them up neatly for the return trip.
Take care of them. They aren't ours and we don't want to be on the hook if they break.
Keep them safe. Make sure they stay in the office and people don't play with them. This can't be emphasised enough.
Make sure to rent one more than you need. Weapons do have a way of breaking we you least want them to.
If you're renting them for spring semester, the buffer for returning them can creep up fast. Either do it before leaving for spring break or right after you get back.
Organization
Organization is good. Keep a calendar of all deadlines. Email out upcoming deadlines before every prod meeting, and keep in touch with designers regarding progress and likelihood of missing deadlines. If designers are behind, help them create action plans for getting the job done, or point them toward mentors/obi-wans/Rinaldi/assistance. Request and update a spreadsheet that has at minimum the following information for each scene: each actor in it and who they are playing, props needed, set, time/day, and any special effects (projection, blood). This helps figure out where quick changes, set changes, or other technical elements may become problematic. An idea is to do this as a Google Spreadsheet that only the producer can edit, shared with the cast and crew by a link from Callboard.
Things You Should Make Sure Happen
- Auditions
- Read Through
- Designer Run(s)
- Costume and Props Parade
- Papertech (SM)
- Q2Q (SM)
- Put-in and Strike (TD)
- That Ted gets credited in the program if he did fight choreo
Video Policy
To Co-Produce or Not Co-Produce
Producing can be a lot of work, so in certain cases, it might be reasonable to split the job between two co-producers. However, co-producing requires a lot of coordination and organization. Be prepared to see your co-producer a lot. A good pair of co-producers will typically:
- Have similar work habits
- Both be willing to take initiative and responsible for tasks
- Communicate well with each other
- Will remain on good terms even in times of crisis
If you decide to co-produce, it is useful to have a Google spreadsheet shared between the two co-producers of all the producer tasks. Assign a co-producer to make sure it gets done; when it is, check it off on the spreadsheet so both co-producers know. To make sure both co-producers are kept in the loop, create an email list with both co-producers and make sure that prod staff/actors use this email list.
It can also be fun to make a couples' name for the co-producers.
To Act or Not To Act
Other Tips
- Take care of yourself. Be positive. Keep calm and produce on.
- Keep Interactions with the Director Positive
- If Transitions are difficult, have a Transition Call.
- If you find yourself stuck on unsure of what to do, ask the Officers for help. You can also call on former producers for advice.