Prototype Photos
Digital photos of the pieces of your prototype. Show the prototype in interesting states; don't just show a blank window. Although you will iterate your paper prototype during this assignment, the photos only need to show one iteration.
Briefing
Welcome and thanks for stopping by. I’m <EXPERIMENT LEADER NAME> and this is <OBSERVER NAME> and we’d like to have your help to evaluate our proposed user interface. It’s for a system designed to help MIT dorm desk workers with their commons tasks. Today you will be a desk worker and we’ll guide you through a couple of tasks and scenarios that desk workers commonly face. Before we start, we’d like to remind you that your participation in this evaluation is completely voluntary and you may stop at any time. Any problems you encounter are not your fault, they are solely the interface’s, and we need your help to find them. I’ll am the experiment leader and <OBSERVER NAME> is the observer. This means I’ll prompt you tasks and try to answer your questions the best I can and <OBSERVER NAME> will be watching and taking notes for me. We’d like you to think out loud as much as possible to help us get an idea of your thought processes as you explore and use our interface.
Scenario Tasks
Task 1
Log in to deskdash using the following login information:
username: username
password: password
Task 2
The UPS delivery man just delivered a package with the following address fields:
From:
Amazon Inc.
100 Amazon Way
Seattle, WA 12345
To:
Ben Bitdiddle
Room 123
MIT Simmons Hall
229 Vassar Street
Cambridge, MA 02139
The dorm you are working at sorts packages according to the first letter of the recipient's last name as follows:
A-H : bin1
I-P : bin 2
Q-Z : bin 3
Please register this package according to the dorm's sorting method.
Task 3
Alyssa P Hacker would like to borrow the dorm's vacuum cleaner.
Task 4
Task 5
Observations
Usability problems you discovered from the testing. Describe what users did, but don't record users' names. Record these as a series of high-level takeaways, focusing on the usability problems you saw, rather than what each participant did. For instance, you might describe how you had some learnability issues with your prototype, as evidenced by users B and C clicking all of the menus to try to find option X.
Prototype Iteration
You did two rounds of paper prototyping. Describe how your prototype changed between those two rounds.