Velodromes are indoor facilities for bicycle racing. Olympic velodromes are usually ovals 250 m in circumference with turns of radius 25 m. The peak banking in the turns is about 42°. Assuming a racer goes through the turn in such a velodrome at the optimal speed so that no friction is required to complete the turn, how fast is the racer moving?
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System:
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The rider will be treated as a .
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The rider is subject to external influence from the earth (gravity) and from the track (normal force). We assume friction is not present, since we are told to determine the speed at which friction is unnecessary to complete the turn.
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Model:
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and .
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Approach:
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Image Added Since we are assuming no friction is needed, we have the free body diagram and coordinate system shown above.
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Mathematical Representation
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The corresponding equations of Newton's Second Law are:
Note
Notice that we have used a true vertical y-axis and true horizontal x-axis. The reason will become clear in a moment.
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h3. Part A
| !velodrome.jpg|width=700! |
| Photo by Keith Finlay, courtesy of [Wikimedia Commons|http://commons.wikimedia.org] |
Velodromes are indoor facilities for bicycle racing. Olympic velodromes are usually ovals 250 m in circumference with turns of radius 25 m. The peak banking in the turns is about 42°. Assuming a racer goes through the turn in such a velodrome at the optimal speed so that no friction is required to complete the turn, how fast is the racer moving?
{toggle-cloak:id=sysa} *System:*
{cloak:id=sysa}
The rider will be treated as a [point particle].
{cloak}\\
{toggle-cloak:id=inta} *Interactions:*
{cloak:id=inta}
The rider is subject to external influence from the earth (gravity) and from the track (normal force). We assume friction is not present, since we are told to determine the speed at which friction is unnecessary to complete the turn.
{cloak}\\
{toggle-cloak:id=moda} *Model:*
{cloak:id=moda}[Point Particle Dynamics].
{cloak}\\
{toggle-cloak:id=appa} *Approach:*
{cloak:id=appa}
{toggle-cloak:id=diaga} {color:red}{*}Diagrammatic Representation{*}{color}
{cloak:id=diaga}
!bankFBDnofric.jpg!
Since we are assuming no friction is needed, we have the free body diagram and coordinate system shown above.
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{toggle-cloak:id=matha} {color:red}{*}Mathematical Representation{*}{color}
{cloak:id=matha}
The corresponding equations of Newton's Second Law are: {note}Notice that we have used a true vertical y-axis and true horizontal x-axis. The reason will become clear in a moment. {note}
{latex}
\begin{large}\[\sum F_{x} = N \sin\theta\]\[\sum F_{y} = N \cos\theta - mg = 0 \] \end{large}
{latex}
The
vertical
forces
cancel
out,
but
the
resultant
force
in
the
x-direction
is
not
zero
{
Latex
}
\begin{large}\[\F_{res} = \sum F_{x} = N \sin\theta\]\end{large}
Image Added
This force is directed horizontally inwards toward the center of the curve, causing the bicycle to move in a horizontal circle. We therefore set this resultant Force equal to the force needed to keep the bicycle of mass m moving in a circle of radius r
Latex
{latex}
!bankFBDnofric Force Sum.png!
This force is directed horizontally inwards toward the center of the curve, causing the bicycle to move in a horizontal circle. We therefore set this resultant Force equal to the force needed to keep the bicycle of mass *m* moving in a circle of radius *r*
{latex}
\begin{large}\[
F_{res) =
N \sin\theta = \frac{mv^{2}}{2} \]\end{large}
{latex}
Where _r_ is the radius of the turn, _v_ is the speed of the racer and _m_ is the racer's mass (including bike and gear).We have set the force in the x-direction equal to the centripetal force, because this is what the force must be in order for the object (the racer and his bicycle) to execute circular motion. {note}The situation here is very different than that of an object sliding down an inclined plane. In the case of an object moving _along_ the plane, the acceleration will have both _x_ and _y_ components if our *untilted* coordinates are used. For an object moving along a banked curve, the object will not be moving up or down and so _a{_}{~}y~ must be zero. The x-component of the acceleration will of course not be zero because the object is following the curve. This difference between motion along a banked curve and motion down an inclined plane is the reason we use tilted coordinates for the incline and traditional coordinates for the curve. {note}{warning}It is _not_ appropriate to assume _N_ = _mg_ cosθ. Note that we have *not* tilted our coordinates to align the x-axis with the ramp. Thus, the y-direction is not perpendicular to the ramp. {warning}
From the y-component equation, we
Note
The situation here is very different than that of an object sliding down an inclined plane. In the case of an object moving along the plane, the acceleration will have both x and y components if our untilted coordinates are used. For an object moving along a banked curve, the object will not be moving up or down and so ay must be zero. The x-component of the acceleration will of course not be zero because the object is following the curve. This difference between motion along a banked curve and motion down an inclined plane is the reason we use tilted coordinates for the incline and traditional coordinates for the curve.
Warning
It is not appropriate to assume N = mg cosθ. Note that we have not tilted our coordinates to align the x-axis with the ramp. Thus, the y-direction is not perpendicular to the ramp.
From the y-component equation, we find:
Latex
\begin
find:
{latex}
\begin
{large} \[ N = \frac{mg}{\cos\theta} \]\end{large}
{latex}{note}Note
Note
Note both the similarity to the standard inclined plane formula and the important difference.
Substituting into the x-component equation then gives:
Latex
\begin
both the similarity to the standard inclined plane formula and the important difference. {note}
Substituting into the x-component equation then gives:
{latex}
\begin
{latex}{tip}Is this speed reasonable for a bike race? {tip}{info}Note that our result is independent of the mass of the rider. This is important, since otherwise it would be impractical to construct banked curves. Different people would require different bankings\! {info}
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Tip
Is this speed reasonable for a bike race?
Info
Note that our result is independent of the mass of the rider. This is important, since otherwise it would be impractical to construct banked curves. Different people would require different bankings!
The Indianapolis Motor Speedway (site of the Indianapolis 500 race) has four turns that are each 0.25 miles long and banked at 9.2°. Supposing that each turn is 1/4 of a perfect circle, what is the minimum coefficient of friction necessary to keep an IndyCar traveling through the turn at 150 mph from skidding out of the turn?
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The car plus contents will be treated as a .
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The car will be subject to external influences from the earth (gravity) and from the track (normal force and friction).
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Image Added The free body diagram from Part A is modified to include friction, as shown above.
Note
In this problem, it is not clear a priori which way friction should point. Under certain conditons friction will point up the incline while in others it will point down (can you describe the conditions for each case?). This ambiguity should not prevent you from solving. Simply guess a direction. If you guess wrong, your answer will come out negative which will indicate the correct direction.
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Mathematical Representation
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The resulting form of Newton's Second Law is:
Latex
Wiki Markup
h3. Part B
| !indy500.jpg|width=700! |
| Photo courtesy [Wikimedia Commons|http://commons.wikimedia.org], uploaded by user [The359|http://en.wikipedia.org/wiki/User:The359]. |
The Indianapolis Motor Speedway (site of the Indianapolis 500 race) has four turns that are each 0.25 miles long and banked at 9.2°. Supposing that each turn is 1/4 of a perfect circle, what is the minimum coefficient of friction necessary to keep an IndyCar traveling through the turn at 150 mph from skidding out of the turn?
{toggle-cloak:id=sysb} *System:*
{cloak:id=sysb}
The car plus contents will be treated as a [point particle].
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{toggle-cloak:id=intb} *Interactions:*
{cloak:id=intb}
The car will be subject to external influences from the earth (gravity) and from the track (normal force _and_ friction).
{cloak}\\
{toggle-cloak:id=modb} *Model:*
{cloak:id=modb}[Point Particle Dynamics].
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{toggle-cloak:id=appb} *Approach:*
{cloak:id=appb}
{toggle-cloak:id=diagb} {color:red}{*}Diagrammatic Representation{*}{color}
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!bankFBDwfric.jpg!
The free body diagram from Part A is modified to include friction, as shown above. {note}In this problem, it is not clear _a priori_ which way friction should point. Under certain conditons friction will point up the incline while in others it will point down (can you describe the conditions for each case?). This ambiguity should not prevent you from solving. Simply guess a direction. If you guess wrong, your answer will come out negative which will indicate the correct direction. {note}
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{toggle-cloak:id=mathb} {color:red}{*}Mathematical Representation{*}{color}
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The resulting form of Newton's Second Law is:
{latex}
, Ff, and m) but only two equations. To solve, we must develop another constraint. To do so, we must notice a key phrase in the problem statement. We are asked to find the minimum coefficient of friction. The minimum coefficient will be the value such that the static friction force is maximized, satisfying:
Latex
_F{_}{~}f~, and _m_) but only two equations. To solve, we must develop another constraint. To do so, we must notice a key phrase in the problem statement. We are asked to find the _minimum_ coefficient of friction. The minimum coefficient will be the value such that the static friction force is maximized, satisfying:
{latex}
\begin
{large} \[F_{f} = \mu_{s} N \] \end{large}
{latex}{note}Remember that the point of contact of tires with the road surface is static (unless the car is in a skid) so static friction applies here. That is the reason that there is a _minimum_ coefficient. {note}{warning}Whenever static friction applies, it is important to justify using the equation _F{_}{~}f~ = μ{_}N_, since it is also possible that _F{_}{~}f~ < μ{_}N_. {warning}
With this substitution, we have:
{latex}
Note
Remember that the point of contact of tires with the road surface is static (unless the car is in a skid) so static friction applies here. That is the reason that there is a minimum coefficient.
Warning
Whenever static friction applies, it is important to justify using the equation Ff = μN, since it is also possible that Ff < μN.
With this substitution, we have:
Latex
\begin
{large} \[ \sum F_{x} = \mu_{s}N \cos\theta + N \sin\theta = \frac{mv^{2}}{r} \]\[ \sum F_{y} = N \cos\theta - \mu_{s} N \sin\theta - mg = 0\] \end{large}
{latex}
Proceeding
as
in
Part
A:
{
Latex
}
\begin
{large} \[ N = \frac{mg}{\cos\theta - \mu_{s} \sin\theta} \]\end{large}
{latex}
which
is
then
substituted
into
the
y-component
equation
to
give:
{
Latex
}
\begin
{large}\[\mu_{s} \ge \frac{v^{2}\cos\theta - gr \sin\theta}{v^{2} \sin\theta + gr \cos\theta}\]\end{large}
{latex}
The
substitutions
here
require
some
thought.
The
turns
are
quarter-circle
segments
with
a
length
of
a
quarter
mile
each.
Thus,
they
have
the
same
radius
of
curvature
as
a
full
circle
with
circumference
1
mile.
The
corresponding
radius
is
256
meters.
Then,
converting
the
speed
to
m/s
and
using
the
formula
derived
above
gives:
{
Latex
}
\begin
{large}\[\mu_{s} \ge 1.3\]\end{large}
{latex}{tip}Given our answer to Part A, we expect that μ{~}s~ can be as small as _zero_ if _v{_}{^}2^ = _gr_ tanθ. Is that fact reflected in our formula? {tip}{info}Our answer is slightly in error. The normal force exerted on the car is actually increased beyond our assumed value by the presence of airfoils at the front and back of the car that generate _negative_ lift (a downward force, often simply called "downforce"). This force is specifically intended to increase the maximum friction force available from the tires. As a result, the friction coefficient can likely be lower than our answer and still keep the car on the track. How large (as a fraction of the car's weight) would the downforce have to be keep the minimum acceptable coefficient of friction below 1.0? Assume the downforce presses straight into the surface of the track. (IndyCars can generate more than three times their weight in downforce when traveling near top speed.) {info}
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width
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Tip
Given our answer to Part A, we expect that μs can be as small as zero if v2 = gr tanθ. Is that fact reflected in our formula?
Info
Our answer is slightly in error. The normal force exerted on the car is actually increased beyond our assumed value by the presence of airfoils at the front and back of the car that generate negative lift (a downward force, often simply called "downforce"). This force is specifically intended to increase the maximum friction force available from the tires. As a result, the friction coefficient can likely be lower than our answer and still keep the car on the track. How large (as a fraction of the car's weight) would the downforce have to be keep the minimum acceptable coefficient of friction below 1.0? Assume the downforce presses straight into the surface of the track. (IndyCars can generate more than three times their weight in downforce when traveling near top speed.)
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Wiki Markup
{table:align=right|cellspacing=0|cellpadding=1|border=1|frame=box}{tr}{td:align=center|bgcolor=#F2F2F2}*[Examples from Dynamics]* {td}{tr}{tr}{td}
{pagetree:root=Examples from Dynamics}
{search-box}{td}{tr}{table}