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Observations & Interviews
1. The Architect
- An architecture student doing graduate-level training for professional architecture work
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- Most of the feedback she gets comes from gallery critiques, shows or critique sessions
- Galleries are short and often more social than feedback-oriented
- Critique sessions involve getting a number of people into a room where they may make comments, or take a pen and leave annotations/sketches on copies of the art in question
- All of these sessions have time limits, so it's hard to get sufficient feedback
- Success/feedback in such sessions often depends on how well you sell/present the work
*\[ArtBark group\] This is very interesting, since it indicates that traditional feedback methods are frequently inefficient, and feedback from these sessions is typically hard to organize/interpret.*Wiki Markup
- She normally receives a wide variety of feedback
- Type of feedback depends on reviewer
- Emotional reactions are common
- It's often very useful to hear simply whether people like/dislike your work
- Structure/technique
- Sometimes people like to sketch to illustrate a point
- Such feedback often results in professors arguing/discussing with each other
- A lot of people like giving references (e.g. "your work reminds me of...", "your work should be more like...")
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- He found that getting critique from within your art school can have a negative effect sometimes
- A lot of internal competition that clouds people's judgement.
- A lot of pressure to do good work by a set of known standards, and there is less room to experiment.
- Process is non-linear: involves many drafts and versions. Sometimes wished he had shown more intermediate stages in case something was lost along the way
- Really enjoyed contextual feedback (i.e. "oh this is a lot like <some other film maker>").
- Especially helpful when such comparisons inspired collaboration.
- Would have liked a forum in which people could post videos of related work.
3. The Digital Artist
- Background in painting. Studied Digital + Media Arts at the Rhode Island School of Design. Currently a Masters student at the Media Lab
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