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Observations & Interviews

1. The Architect

  • An architecture student doing graduate-level training for professional architecture work

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  • Most of the feedback she gets comes from gallery critiques, shows or critique sessions
    • Galleries are short and often more social than feedback-oriented
    • Critique sessions involve getting a number of people into a room where they may make comments, or take a pen and leave annotations/sketches on copies of the art in question
    • All of these sessions have time limits, so it's hard to get sufficient feedback
    • Success/feedback in such sessions often depends on how well you sell/present the work
    • Wiki Markup*\[ArtBark group\] This is very interesting, since it indicates that traditional feedback methods are frequently inefficient, and feedback from these sessions is typically hard to organize/interpret.*
  • She normally receives a wide variety of feedback
    • Type of feedback depends on reviewer
    • Emotional reactions are common
    • It's often very useful to hear simply whether people like/dislike your work
    • Structure/technique
      • Sometimes people like to sketch to illustrate a point
      • Such feedback often results in professors arguing/discussing with each other
    • A lot of people like giving references (e.g. "your work reminds me of...", "your work should be more like...")

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  • He found that getting critique from within your art school can have a negative effect sometimes
    • A lot of internal competition that clouds people's judgement. 
    • A lot of pressure to do good work by a set of known standards, and there is less room to experiment. 
  • Process is non-linear: involves many drafts and versionsSometimes wished he had shown more intermediate stages in case something was lost along the way
  • Really enjoyed contextual feedback (i.e. "oh this is a lot like <some other film maker>")
    • Especially helpful when such comparisons inspired collaboration.
    • Would have liked a forum in which people could post videos of related work.

3. The Digital Artist

  • Background in painting. Studied Digital + Media Arts at the Rhode Island School of Design. Currently a Masters student at the Media Lab

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