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From the parent interface:
-You want to hire a sitter for either Friday or Saturday 7-10PM so you can go to the movies. Make a posting for this job.

Here are the results from our user tests:

User A is a mother of a toddler who is used to scheduling babysitter jobs. She had no major problems performing the tasks and said that the interface was "very useable". When she created a job she started by adjusting the slider to only show times between 7 and 10pm. She quickly figured out how to use the flexible schedule option, but also left a comment saying that either Friday or Saturday would be good, which indicates that the interface might not be as clear as we thought. She also adjusted the slider when entering her schedule on the babysitter interface. When asked she said that she originally wasn't sure what the slider did, but said that it only took her a few seconds to figure out that it was just adjusting the calendar.

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We learned a lot about the design process through this project. We saw how some features that made a lot of sense to us could be confusing to users. We also saw that going from paper prototyping to a computer prototype makes a big difference that would be useful to take into account. If I we were to do this project again I would probably try it would be a good idea to look ahead to the implementation stage earlier to get a more realistic sense of what we would build before planning everything out, since we planned some things that we didn't have time to build.