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- Made toy listings field descriptors more clear
- Added picture placeholder before a picture is uploaded
- Add clear all filters option
- Change "Add toy" to "Add another toy"
- Made age range a drop-down to suggest possible values
- Added remove toy button on receive page
- Changed interface for getting toys
- Cart metaphor changed to wishlist metaphor
- Wishlist contents not shown on page, but rather on clicking the wishlist
- Can add toys to wishlist either by drag and drop or from detailed view of the toy
- When dragging an item, the wishlist image animates to a "Add item" image
- Messages page: send button shown, removed add new conversation feature
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User 5
- Didn't enter a category for toy 1 since wasn't required
- Wanted to type his own category for toy 2
- Tried claiming own toy
- Confirmation of toy submission bothered user
- Confused why all toys were showing when nothing was checked under categories on get page load
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- User entered name in for toy name
- What is single v collection?
- Thought had to message owner to claim, so thought he was done with task 2 before he was
- Didn't understand where there was
Summary of Iternation 2
Studio Commentary
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- a limit he could claim
- Is notifications for messages per message or # of different users messaging me?
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Studio Commentary
Q: How does claiming a collection work?
A: The user messages the owner for specific things he sees in the image
Q: What happens if multiple users claim the same toy?
A: The owner of the toy gets requests for his toy and gets to pick who gets the toy.
Q: What happens if the accordion fills the screen?
A: When adding a new toy, the window automatically scrolls to the toy they are trying to add.
Q: What about a message label instead of checkout?
A: That's an idea we considered but decided there is a distinction between messaging an owner of a toy for more information versus actually claiming, so we decided to avoid that.
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