Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Sketch

Design Description


Sketch 1: Home Page
The idea behind the home page is that Michael can easily see all of the problems associated with a particular floor. Michael sees a floor plan on the left that he can easily tab between. The design is almost folder-like so that he can move to see what problems are associated with a particular floor. Each problem will be enumerated depending on the ordering from the right panel. When Michael first logs on, the task lists will arranged based on the time the event was entered. However, he can then rearrange the tasks on the right by dragging them and dropping them in the proper order.

Simple icons are used to represent what object needs to be fixed. There is a drop down menu that the house manager can use to assign the task to. If the job is urgent, he/she can click on the exclamation point icon to signify importance.


Sketch 2: Drop down Menu
Initially, no mechanic will be assigned to a particular job. When Michael decides that Jenks should be in charge of a particular task, he can then find the picture of Jenks and select him.

Sketch 3: Address Book
In the case that Michael needs to contact an outside source, he can easily click on the phone icon (or some other address book-like icon). A list of people who are available will pop up with their name and associated profession (e.g. an electrician will have a light bulb next to his image). Michael can then click on the person and then a phone number will appear for him to call.


Sketch 4: Mechanic’s View
Jenks the Mechanic has a similar view to Michael the House Manager. He sees two panels with both the floor plan and the task list on the right. However, in the task list, he does not need to assign the task to anyone so instead there will be a modified right panel.  There is an additional icon (the hand) that allows Jenks to notify Michael when there is a need to request additional parts or that he, Jenks, needs assistance.

When he is done with a particular task, Jenks can click on the check mark to signify that the job is completed. The task will then be greyed out and diminish in size in order to allow the user to still see the task if desired, but be in an unobstructive manner.

Studio Feedback

It is important to make sure the user has a notion of priority amongst the tasks.
 - Doesn't seem to come through in the interface the (high, low, etc).
 - No feedback other than that they're in a list.
 - No affordance -- invisible piece of information.

...