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This user interface focuses the users who doesn’t mind spending time on the app and wants some customizations. The app would be most useful for people who has experience with websites/ mobile apps.
Learnability
- The google calendar style user interface makes it very easy to learn for those who are familiar with calendar applications, such as calendar on mac on google calendar.
- “add new medicine” uses a form, which is also very commonly uses and that helps the users to learn.
- The way to record taking a pill is by checking the box next to the medicine. It is not very obvious for a novice user so it decreases learnability.
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- When a user enters a medicine that they don’t want, it’s easy to edit and delete it.
- Since we introduce the functionality of adding medicines that the user has, it is easy to confuse them with the ones the doctor has given to the user
- When a user accidently click “soonze” instead of “check”, he can instantly corrects his mistake by checking the box next to the medicine in the main interface, but he might think that the only thing he can do is to wait for 10 minutes for the pop up to show again, which can be inconvenient.
- Overall, this is not a very safe user interface since it has many different options and functionalities
Design 2
Storyboard
| When the patient click on the app, it will show a list of the drugs that are yet to be taken. Once the drug is taken, the button will disappear. This design is mainly for old user so we don't want |
| The app will send notification to the users to remind them to take the pill. If the users click on "Remind Me Later" button, the app will send a notification again after 5 mins. |
| When the doctor search the for the data of the patient, a list of drugs that the patient is currently taking will be shown on the left hand side. The calendar will highlight dates when the patient |
| When the doctor click on "Edit Medication," it will bring the doctor to another page where the doctor can add new medication for the patient. The doctor will be able to add the medication and |
Analysis
This user interface focuses on users who knows little about new technologies, forgets things very often, and need frequent notifications and clear signs to remind them to take drugs. It has minimal functionality on user side to prevent from errors.
Learnability
- The way to check off a medicine is to click on it. This might not be obvious for novice users, but they will know as soon as they try it.
- This UI is very easy for the user to learn- it only has one main screen and a pop up window. User is very unlikely to get confused when he/she uses the app for the first time.
- Like the patient interface for Design 1, in this design, there is a form for the doctor to use, which is easy to learn.
Design 3
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