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*NPC, the Non-Player Character, is the character that the player character will be interacting with (and interrupting!) throughout the course of the game. If you wish to have the Player Character interact with multiple NPCs, you may want to name this something that indicates that an NPC is talking, but that doesn't name the character. Don't worry about this too much for now, you can always change this later from the "Edit" menu!

Let's assign names for our characters. I'm going to use the names from our sample game, which we recommend that you use for this tutorial, since its audio files will be useful for later on:

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After you choose your character names, you will be presented with the editor interface. Don't worry about the tabs and menus at the top just yet, first we're going to explore the basic operation of the "Main Script" tab, which will contain all the dialogue paths for your game.

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