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Task / Design Images | Storyboard | Usability Analysis |
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Uploading wardrobe | In order to upload his wardrobe, Sylvester uses the online interface. He signs onto the website and is presented with the homepage. The most prominent part of the page is a list of recent requests by friends, everyone, and himself. He selects the button "Add to Wardrobe" from the right pane. This differs from the previous two design in that it is a web interface, not a mobile one. | Using this web interface for taking pictures relies heavily on existing photo interfaces. Assuming that the user can bring photos to his or her computer, our application follows many conventions, creating a system with high learnability and good efficiency, but weak safety. Initially, the unpopulated wardrobe prompts the user for input, creating learnable interactions. Browsing for photos uses existing web browser upload interfaces, increasing learnability and efficiency for those familiar with those systems. Uploaded images are associated with a set of tags and an icon indicating which part of the wardrobe it falls into: the strong affordances and familiarity here also correspond to an efficient, learnable interface. All changes to items in the wardrobe are saved on-the-fly and can be updated, but items added to the wardrobe cannot be removed completely - not the safest of designs. |
Requesting advice | When done uploading photos, Sylvester is brought back to the home screen. There he types 'What should I wear to impress a girl?' in the Ask bar at the top of the page and selects "Continue". He is then brought to a page where he can tag his request. Some recommended tags based on the context of his request and the context of past requests similar are presented on the page. Sylvester chooses some tags from the preselected options by clicking on them and they are automatically added to the tags line. He then hits "Submit" and his request is put on the site. | Requesting advice on this web interface is a slightly more complex process than in previous iterations. This approach is more learnable, while having good efficiency and moderate safety. The main page follows the design of Yahoo Answers, increasing consistency in the hopes of boosting learnability. Upon continuing, the user can update and modify the question, as well as offer specific details and tags. All options are apparent and distinct from one another, making all options learnable. The ability to skip through with the bare minimum information improves efficiency. Again, while any steps taken along the path between starting a request and submitting it can be reversed, once a request has been made, it lives in the request space forever, limiting the safety of the system. |
Browsing requests | (Note: This interface is almost same as in Design 2. The storyboard is copied here for better readability.) | This interface offers the same behavior as the browsing mechanics found in Design 2. The analysis is therefore very similar, with the additional benefit here of staying within the same interface instead of swapping from mobile app to web app (increasing consistency, thereby increasing learnability). The full discussion is replicated here for completeness: |
Creating an outfit | Felicity selects "Answer" on the comment page, and is brought to the outfit select page. There she is able to add items to the wardrobe. The right panel is where Sylvester's wardrobe is presented. Felicity narrows down the wardrobe selection by searching for tags. If no tags are being searched for, Sylvester's entire wardrobe would be presented. | This menu is a simpler implementation of our first menu, in certain respects, cutting down on sidebars. The system also incorporates searching by tags, allowing for more efficient access to particular items the user wants. The canvas space is more free-form in this design, decreasing the learnability some (it's less clear how to make a good outfit and submit it). The increased efficiency, however, means that dragging and dropping important articles that don't really need arrangement can be done rapidly. Safety remains largely the same: any changes made can be reverted while working on the response, but once submitted cannot be edited or removed. |
Browsing a response to a previous request | (Note: This interface is almost the same as in Design 1. The storyboard is copied here for better readability.) | The interface doesn't change after a user has made a response; the analysis of the browsing structure is repeated here for completeness: |
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