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We have developed three designs for each task, resulting in three storyboards. We analyze each design during each task, as we have different interfaces for each task. Our designs focus on including features and interfaces primarily to accomplish the tasks that were given, as is the goal of GR2. As such, we consciously neglect some features for now (mainly those associated with safety--the "U" and "D" in "CRUD"), but will add them if our users seem to want those features.

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