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Task / Design Images

Storyboard

Usability Analysis

Uploading wardrobe

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Posing a request
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Browsing requests
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Creating an outfit
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Browsing a response to a previous request
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In order to upload his wardrobe, Sylvester uses the mobile application.  When he opens the application he is brought immediately to the sign in page (if he wanted to register he would have had to have done so on the website).  Upon signing in, he is brought immediately to the phone's proprietary camera interface.  He takes a photo of an item of clothing, and is brought to a page with a thumbnail of the image and the option to accept or retake the photo.  No matter what he selects, he is directed back to the camera.  If he chooses "Upload" the photo is uploaded to his account, and if he chooses "Retake" the image is discarded.

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**Usability goes here**

Posing a request
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When Sylvester signs onto the website, he is brought to the homepage, the centerpiece being a list of recent questions by friends, everyone, and himself.  He chooses "Ask For Advice" and a simple window pops up where he can ask a question and add details to give context for the question.  He asks what he should wear to his date and hits "Ask".

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Browsing requests
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Felicity and Sylvester visit the homepage.  They see Sylvester's question at the top of the list under both the "Friends" and "Everyone" tabs (for Sylvester his is also shown under the "Me" tab).  Felicity chooses his question and is brought to a page where she can see recent comments, and is presented with the opportunity to comment.  (Note:  The top question in the mockup above is a question about a wedding.  In this specific scenario, the question would be posed by Sylvester and be about his date outfit).

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**Usability goes here**

Creating an outfit
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Felicity selects "Answer" on the comment page, and is brought to the outfit select page.  There she is able to add items to the wardrobe.  The left panel is a selection of labels, organized and presented entirely visually.  Types of clothing include items like t-shirts, dresses, neckties, etc.  When she selects to narrow by a filter, the rightmost pane displays all items that fall under that category.  In this example, she has narrowed down the selection to neckties.  (Note: The user can choose to 'tag' items of clothing in their wardrobe.  The interface is not presented here, but would be present.  In the case where an article of clothing is not tagged, it is placed in an 'other' category, which is still selectable on the left pane).  
In order to add items of clothing to the 'outfit', Felicity drags items from the right pane directly into the window in the middle of the page.  A male 'mannequin' is the centerpiece as a reference point.  When she drags an item to a part of the body, that part of the body glows.  When the item is released, it is locked in and an arrow is drawn connecting the article of clothing with the body part.  
When she is done assembling the outfit, Felicity selects 'Done'.

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**Usability goes here**

Browsing a response to a previous request
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In order to browse answers to questions, Sylvester and Felicity visit the question page as shown earlier in the storyboard.  There they can up/down vote wardrobe selections.  When an answer is selected (the thumbnail clicked), a window opens with a larger view of the outfit.

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This approach replicates the behavior we saw in the browsing work earlier in the design. The same advantages and disadvantages apply to searching the system after answering a request.

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Task / Design Images

Storyboard

Usability Analysis

Uploading wardrobe
**Story goes here**

In order to upload his wardrobe, Sylvester uses the online interface.  He signs onto the website and is presented with the homepage.  The most prominent part of the page is a list of recent questions by friends, everyone, and himself.  He selects the button "Add to Wardrobe" from the right pane.  

He is brought to a page where he can add photos of clothing he has taken and has on his computer's hard drive.  After he is done uploading his photos, he is brought to a page where he can tag different items of clothing.  He can both tag with text descriptors and with visual preset tags (shirt, pants, dress, etc.)

**Usability goes here**

Posing a request

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When done uploading photos, Sylvester is brought back to the home screen.  There he types 'What should I wear on my date next week?' in the Ask bar at the top of the page and selects "Continue".  A simple window pops up where he can ask a question and add details to give context for the question.  He asks what he should wear to his date and hits "Ask".  He is then brought to a page where he can tag his post. Some recommended tags based on the context of his question and the context of past questions similar are presented on the page.  Sylvester chooses some tags from the preselected options by clicking on them and they are automatically added to the tags line.  He then hits "Submit" and his post is put on the site.

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Browsing requests

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Sylvester and Felicity log onto the site, and are presented with a homepage which features recent questions.  They see Sylvester's question at the top of the list under both the "Friends" and "Everyone" tabs (for Sylvester his is also shown under the "Me" tab).  Felicity chooses his question and is brought to a page where she can see recent comments, and is presented with the opportunity to comment.  (Note:  The top question in the mockup above is a question about a wedding.  In this specific scenario, the question would be posed by Sylvester and be about his date outfit).  

Also note:  If the question was not easily accessible on the home page, Felicity and Sylvester could search for it by using the search bar on the right side of the page.  The search algorithm takes into account both matching search terms with exact words in the question and search terms that match question tags.

**Usability goes here**

Creating an outfit

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Felicity selects "Answer" on the comment page, and is brought to the outfit select page.  There she is able to add items to the wardrobe.  The right panel is where Sylvester's wardrobe is presented.  Felicity narrows down the wardrobe selection by searching for tags.  If no tags are being searched for, Sylvester's entire wardrobe would be presented.  
In order to add items of clothing to the 'outfit', Felicity drags items from the right pane directly into the window in the middle of the page.  She has freedom to place items anywhere she wants on the page.  Each item has a clickable box on the upper right.  When clicked, a window appears where Felicity can add comments about how an item should be worn, where, why, etc.  When finishing putting together the outfit, Felicity selects "Done".

**Usability goes here**

Browsing a response to a previous request

**Story goes here**

In order to browse answers to questions, Sylvester and Felicity visit the question page as shown earlier in the storyboard.  There they can up/down vote wardrobe selections.  When an answer is selected (the thumbnail clicked), a window opens with a larger view of the outfit.

**Usability goes here**