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Scenario: Play round of bridge
ScenesSteps:

  1. 4 Four users agree to play bridge (Harrison, Jack, Tuan, David). . The teams are Harrison and Tuan vs Jack and David.
  2. all All four users sit down at a table, in clockwise order: Harrison, Jack, Tuan, David.
  3. Harrison is dealer, chosen at random, first shuffles deck of cards
  4. Harrison distributes deck of cards evenly to all players with cards faced down
  5. randomly chosen to be the dealer. He sets the deck to be a standard 52-card deck and shuffles it.
  6. Harrison distributes 13 cards to each player's hand.
  7. After after all cards have been dealt, person to left of dealer (Jack) begins bidding process by calling a suit and number (1Heart).
  8. bidding occurs in left to right order. Tuan calls 1 spade. David calls 2 clubs. Harrison passes. Jack passes. Tuan calls 2 spades. Everyone passes after that. The contract is 2 spades.
  9. Harrison is the dummy.
  10. David starts with ace of clubs.
  11. Tuan chooses to play for Harrison, Harrison lays down his hand face up for all to see. Tuan plays the 3 of clubs from the dummy's hand.
  12. Jack plays the 7 of clubs.
  13. Tuan plays trumps with the 2 of spades.
  14. Tuan wins round, takes trick, and play continues.

Design A:

StoryboardScene

  • Steps 1-

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  • 3:

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  • Steps 4-6

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  • Steps 7-

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  • 11:

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Learnability

  • pros: affordances for highlighting selection
  • cons: user must discover actions by experimentation

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  • pros:** staggered stack,** names are color coded to distinguish user specific selection** user color on cards played will fade over time
  • cons: user most discover some options

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  • pros: no need for undo - easy to fix with next action
  • cons: may be hard to select certain cards

Design B

Storyboard

Usability Analysis

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  • pros: options are made visible via circular pop up
  • cons: terminology (ie. stackify)

Efficiency

  • pros: dealer privileges might speed up big actions via buttons
  • cons: making large stacks is tedious (lots of clicks)

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  • pros:
  • cons: hard to correct mispressed card for stacking

Design C

Storyboard

Usability Analysis

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