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  • To fire an object towards a stationary target from within a 'launch zone'

Gameboard and Setup

  • There will be two important zones on the board
    • The launch area - a bot is not allowed to leave the launch area
    • The short zone - targets will be placed a short distance from the launch area
    • The medium zone - targets will be placed a medium distance from the launch area
    • The long zone - targets will be placed far away from the launch area 
  • Gameboard layout:
    • Launch zone approximately 18" wide
    • Scoring regions - each scoring region is 12" wide and will be marked by raised obstacle.
  • The launch object will be provided by the Challenge Design team

Rules

  • Each team will have a total of five shots 
  • The robot will be placed in the launch zone
  • The team will decide the zone they will like to target - short, medium, or long
  • The target will be randomly placed within the specified launch zone
  • The robot will autonomously start with the sound of the horn
  • The robot must find the target, and fire autonomously fire autonomously (-2 point deduction if not autonomous)
  • A time limit of 45 seconds from start to when the ball is fired will be enforced
  • The bot gets to fire one shot at the that target
  • After the shot, the team can select the same region, or change to a different region for their next shot
  • The team will have a total of five throws with the top three scores taken
  • Points are awarded based on the zone selected and the flexibility of the robot to hit targets in multiple zones
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    Scoring

  • Each robot is given 3 throw attempts; only the best score is recorded


Scoring

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  • The scoring scheme is as follows:
    • Throw distance: region # x 10 pts
    • Throw the ball from outside the launch zone: -20 pts
    • Robot moving into the scoring region: -10 pts
      • At this point, the team may take a mulligan at a 5 point penalty.
    • Throw that exceeds the scoring field will be scored with maximum points + 5pts.
  • Maximum penalty is 30 pts deducted from best throw.
    • Hitting a target in the:
      • Short zone - 10 points
      • Medium zone - 15 points
      • Long zone - 20 points
    • Hitting one target in each of the zones - plus 30 additional points to the target scores (75 total points)
    • Hitting one target in two different zones - plus 15 additional points
  • Penalties
    • Activity that is not autonomous - 5 point penalty
    • Leaving the launch zone - 5 point penalty
      • Leaving the launch zone two consectutive times before a launch is made results in a forfeit of one shot
    • Exceeding 45 seconds will result in a forfeited throw
    Maximum score is 65 pts.