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The overarching goals are:
Have Fun
Promote teamwork
Stimulate intense creative thinking by the competitors
Encourage cooperation between teams and individuals in solving shared challenges
Present an opportunity for teams and team members to demonstrate outstanding mechanical and software design abilities
Understand the value of Systems Engineer, Architecture & Thinking
Competition - because a winner must be crowned

strength
style
speed
appearance

Events

Relay race, autonomous baton exchange (CS)
Tug-o-war (TA)
Archery (DJ)
Synchronized dancing (MC)

Rules and Scoring

For each Each event , teams will receive points for their ranking, e.g., 1st = 100, 2nd = 90, etcwill have its own scoring scheme. Points will be totaled at the end to determine the winner.
Each round will start with a 'blow horn' which should autonomously activate the robots
Robots will be permitted modifications during sessions designated as "PIT stops" between events
Maximum of 20 minutes. Bonus points will be given for faster check-in with refs. Points will be lost for those robots that are late to the events.
Opening ceremony points will be awarded per scoring scheme TBD (AS)

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